My name is Spencer Nusbaum. I am an employed Software Developer at Graphic Products, a college graduate, a home owner, and a Beaverton Oregon resident. This website is my portfolio. It was created to demonstrate work I do, work I have done, and work I am capable of. Please, take a look around.
For the past three years, I have been freelancing and consulting for various individuals and businesses throughout the area. In addition, I have been working on software projects since I was of age 10 with the assistance of my dad, who is a Software Developer as well.
The projects I have worked on range quite a bit; some needing quite technical knowledge. One of the first projects I freelanced for was a C++ written DNS firewall updater, that updated a Microsoft Windows firewall when the IP addresses on a DNS server changed. Another project I did was create the content-management and font-end sides of http://aaronartist.com. I've consulted for Something Clever Creative Production for nearly all of those years, creating a variety of applications as well. The projects for them ranged from a very configurable automated photography rendering software package, server-side backend work, two separate versions of an image and video thumbnail previewer and full media viewer software (one written in Java, the other in C++ using the Qt framework) that allows sending media to personal emails, posting to facebook, posting to twitter, and posting to instagram. The second version had an extension to load badge information via Qr codes and accept an API key (configured before the main program is launched), which allowed for users to not need to enter their contact information anymore to share media. I even created a project for Microsoft Xbox Game Pass though this company, which was an interactive survey that resulted in two suggested games, one new, one old, based on the user input. At work, I work on printer software and devops tasks. For leisure, I work on a variety of arduino/raspberry-pi electronics projects, and a variety of programming projects ranging from automation, single-player game hacking, changing functionality and outcomes of executable games.
As you can see from my writing, I have experience in a wide range of topics, and I am always learning more. I'm am able to give the expertise of a full development team and yet, I'm only an individual. I use professional devops software development tools to assist in my creation of these projects, including git, Jenkins, Alassian Jira, Atlassian Bitbucket, and Atlassian Confluence.
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Thanks for reading and visiting my site! Please explore more below - I have my projects, skills list, resume, and more.
This is my YouTube channel where I post informational videos that range from game hacking to useful utilities and even electronics, all of which require at least some C++ development. At the time of writing I have 286 subscribers, 28,724 views, and 39 videos. You can check it out here: https://www.youtube.com/c/CppObjectOrientedProgrammer
GlueUpdater is an implementation of an auto-updating software to be used in Qt projects. It allows you to easily check for updates, download, and install them. It was written in C++ using the Qt framework. It's open source and can be viewed here: https://github.com/sanusbaum/GlueUpdater
A project done by me for Something Clever Creative Production which was then for Microsoft Game Pass, is a Game Quiz. It works by allowing users to select different personality traits, and at the end of the quiz, see two suggested games for them - one released game and one un-released game. It was a fun project to make. It had very strict requirements for the graphics, and functionality. I wrote it in C++ with the Qt framework.
Written for Microsoft Windows platforms, this object oriented, C++ written project, allowed for the removal of a window from view and accessibility (even removed from the taskbar), and then the undoing of that. It's open source and can be viewed here: https://github.com/sanusbaum/WindowHiderV2
My brother is an artist and requested I help him create his website. I created both the content management side of things and the website itself, using artwork from my brother. You can view it here – AaronArtist.com. I wrote it in PHP, HTML and CSS with a MySQL database. It allows for a nice gallery of his art, serves as his portfolio, and is a point of contact for him.
I’ve done a few videos on YouTube on game hacking. In total they provide enough information to tackle on other games. I do not condone illegal hacking, and I personally only manipulate a game in single player mode. This is useful knowlege on the innerworkings of a computer, and security in general. You can find my other videos here: https://www.youtube.com/c/CppObjectOrientedProgrammer.
JEMS was a project I done for a freelance clientel who needed to manage clocking employees in and out, tracking customer history, managing inventory, tracking in-house processes, tracking in-house work areas, and even creating and managing jobs. It was a huge project, written in PHP with a bootstrap theme, some jQuery, and utilized MySQL for the database. I made two versions of it.
IHEMS stands for Intelligent Home Energy Management System. It was a project I did during the last three years of high school, and consisted of three separate versions. The first version didn't do much but did report energy consumption back to a very primitive website. The second version consisted of a scheduling functionality, ethernet connections to devices, and a functional but primitive interface to control the devices. This second version won 4th place at Washington State Univeristy's Imagine Tomorrow competition and got $1000 given to my team, and $1000 for my school in 2012. The third and final version had WiFi enabled controllable devices, a complete scheduling system, with a system setup for RFID entrance/exit monitoring and control ability, light switch monitoring, and outlet controlling. This final version won 1st place at Washington State University's Image Tomorrow competition, $5,000 to my team as well as $5,000 to my school in 2013. It was primarily written in PHP, HTML, CSS, used MySQL, and for the electronics a C/C++ like Arduino language. I'm in the center of this picture, because I made all the electronics and software for the project.
Jenkins, Atlassian Jira, Atlassian Bitbucket, Atlassian Confluence, Android Studio, Visual Studio, Eclipse, Netbeans, Ubuntu, Windows OS, Mac OS, Visual Studio Code, Raspberry Pi, Arduino, Pinball Machine repair, Google-ing